Myth War Archive - Home

Welcome to Myth War Archive


Myth War Archive is your go-to resource for everything related to Myth War Online and Myth War II. Whether you're a long-time fan or just discovering the games, this site is dedicated to preserving their legacy and supporting the communities that keep them alive.

Here's what you'll find:
  • Information: All types of information about the game, for preservation purposes.
  • Asset library: From the original music and ambient tracks, to wallpapers, character sprites and other assets from the game.
  • Tools: Tools for reverse-engineering, modding & miscellenuous applications.
  • Community Links: Active servers, social groups, and fan-driven projects to connect with.

This site is built to celebrate the creativity and spirit of the Myth War community. Start exploring and reconnect with the world of Myth War.

You can contact the website creator on Github or X.

About Myth War


The Development and Evolution of Myth War Online

Myth War Online, developed by Unigium and published by Sing-Gium International, then IGG in the west—was a free-to-play 2.5D MMORPG that brought players into a vibrant, mythological world filled with unique creatures and classic RPG gameplay elements. Released in 2006 in China, the game became known for its turn-based Active Time Battle system, inspired by iconic RPGs like Final Fantasy. Players could explore the game's rich fantasy setting through four character races; Humans, Centaurs, Mages, and Borgs. The game also featured a robust pet system allowing pets to fight alongside their masters.

A Unique Game Design

The game distinguished itself with features such as:
  • The Rumor System, where players could interact with NPCs to spread tales about their characters.
  • A Master and Apprentice System, fostering mentorship between new and experienced players.
  • Engaging quests woven with mythological lore that could influence the game world itself.

Players also enjoyed over 200 skill sets, more than 100 trainable pets, and expansive, beautifully illustrated isometric 2D maps. Regular updates and content expansions kept the community engaged, making it a standout in its genre.

A Story of Resilience in Development

The development of Myth War Online has a compelling backstory. Unigium emerged from the ruins of Xiamen Xinruishi Multimedia Co., Ltd.(厦门新瑞狮多媒体有限公司) or Xinruishi(新瑞狮) for short. It was a once-prominent Chinese game studio founded by Zhuang Jinlong(庄锦隆), whose leadership earned him accolades as one of the "Top Ten Chinese IT Leaders of the Year" in 2004. Following the malicious bankruptcy of Xinruishi in 2003, Zhuang and many of his team members joined Unigium, bringing with them years of expertise.

The collaborative effort between Unigium and its Singapore counterpart, Sing-Gium International, under the umbrella of Gium International, allowed the team to launch Myth War Online successfully. The game's distinct musical score, produced by Li Dongjun(李东军) and performed by the Singapore National Symphony Orchestra, further highlighted their dedication to quality. The development of Myth War Online was supported with some outsourcing with developers and artists from Japan and the United States.

The Transition to Myth War II

In 2009, Myth War Online was closed to pave the way for its sequel, Myth War II. This new iteration refined and streamlined gameplay with features like updated character designs, enhanced graphics, new boss mechanics, and systems like Second Rebirth, Relationships & Marriage, Power Worship, Holy Sets, Mine War Events and more. Despite these improvements, Myth War II struggled to retain its predecessor's magic and ultimately shut down in 2015.

The Legacy of Myth War

Though the official servers for both games have long been offline, the Myth War community persists. Today, the only fully operational private server, TDT, runs Myth War II, keeping the spirit of the game alive. The only other known server, the once-promising Chinese sj.51wgg.com, has remained dormant since their planned reopenings in 2019 and 2021 failed to materialize.

Preserving the Myth

Projects like Myth War Archive ensure that the legacy of Myth War Online and Myth War II endures. By providing access to game assets, maps, music, and fostering a hub for remaining communities, fans can continue to celebrate the creativity and passion that went into this ambitious MMORPG.

Timeline


Pre

1999-??-??

Zhuang Jinlong(庄锦隆) founds & leads Xiamen Xinruishi Multimedia Co., Ltd.(厦门新瑞狮多媒体有限公司).

????-??-??

Main Taiwanese investor named Cai Chengrui(蔡呈瑞) joins in.

2003-??-??

Cai Chengrui(蔡呈瑞) withdraws most of his funds without the knowledge of the company's employees, which paralyzed the company's development plan and eventually led to their collapse.

2003-12-14

Without funding and late wages, the company is unable to continue operating. Assets are sold, office vacated. Full collapse of Xinruishi.

2004-??-??

Zhuang Jinlong(庄锦隆) elected as "Top Ten Chinese IT Person of the Year" & "Top Ten Leaders of the Year".

2006-??-??

Zhuang Jinlong(庄锦隆) joins Unigium(联竣信息科技(上海)有限公司) and becomes the Director & General Manager of the "God World/Myth War"(神界) project. A large portion of the employees, development tooling and assets come directly from Xinruishi. More information about the core team behind Myth War Online's development.


Myth War Online

2005-05-10

China server for Closed Beta is opened. Hosted on mythol.com and proxied to mainland China through mythonline.com.cn.

2005-07-15

While the China Open Beta release got stuck in limbo, the Taiwan server launches, which most Chinese players migrated to during the wait.

2006-01-18

Japanese Open Beta launches, published under DIGIWORLD.

2006-??-??

Release of the China server migrates to sj.gyyx.cn, mythonline.com.cn was adjusted to point to this new version.

????-??-??

Myth War Online officially releases in China.

2006-07-07

Myth War Online is released in North America, published by IGG.

2009-05-??

Myth War Online servers are shut down in order to make way for Myth War II's release.


Myth War II

2007-03-29

Myth War II Beta begins in China.

2008-06-13

Myth War II Closed Beta launches in North America.

2008-06-26

Myth War II Open Beta launches in North America.

2009-05-20

Myth War II is officially released in North America.

2015-01-15

The announcement regarding Myth War II's closure is made.

2015-02-16

Myth War II servers are shut down permanently.


Myth War 3 Legends of the Dark

2009-01-15

Development is publicly announced. Planned release date during Christmas 2009.

2009-06-28

Trademark for Myth War 3 Legends of the Dark's logo is filed.